BoundingBox.depth

Set the depth of a BoundingBox, using origin as the pivot.

  1. T depth [@property getter]
  2. T depth [@property setter]
    struct BoundingBox(T, uint Dim, BoundingBoxOptions options = BoundingBoxOptions.none)
    @property
    static if(Dim >= 3)
    void
    depth
    (
    const T value
    )
    if (
    Dim > 0
    )

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